Mobile App Development

Mobile app development for people who work standing up, not sitting at a desk.

We build Android and iOS apps for Indian businesses whose work happens on a ramp, in a hangar, on a shop floor or in somebody's basement. That means the app has to open on a ₹9,000 phone, survive the moment the signal drops, and be usable by a person wearing gloves.

92.8%
of Indian phones run Android, so Android is where we start
7.2%
run iOS, which is still most of the people who sign the cheque
0
bars of signal the app is designed to keep working on
1
codebase for both stores, unless the job genuinely needs two

Why apps get abandoned

Most business apps fail in the first week, and never for a technical reason.

They fail because the person who has to use them every day quietly goes back to paper, and nobody in the office finds out for a month.

REASON 01

It was built for office wi-fi

The demo went beautifully in a meeting room. Then it met a basement, a lift shaft, and the third floor of a factory in Manesar, and it spent the day showing a spinner.

REASON 02

It was designed on a laptop

Small buttons, tiny text, a form that needs both hands. The people using it are outdoors in the sun, often wearing gloves, usually holding something else.

REASON 03

It makes more work, not less

Staff fill the form on the app and still write it in the register, because nothing downstream actually changed. An app only sticks when it removes a step somebody hated.

One job, start to finish

This is the part a demo video never shows you.

BACK OFFICE, 11:47
Job closed. Photo, checklist and signature attached. Invoice ready to send.

Android, iOS, or both

We pick the technology after we know who is holding the phone.

Nobody should sell you a platform before they have seen the job. Here is how we actually decide, and we will tell you when the cheaper answer is the right one.

ApproachWhen it is rightWhat it costs you
One codebase, both stores
Flutter or React Native
Most business apps. Field operations, booking, delivery, inspections, dealer and customer portals. One team, one set of screens, both stores from the same work. A few percent slower than native on heavy animation, and you wait a little for brand new OS features. For the apps we build, neither shows up in daily use.
Native Android and native iOS
Kotlin and Swift
Heavy camera or scanning work, Bluetooth hardware, background location all day, or anything where battery is the product. Roughly 1.6 to 1.9 times the build, because it is two apps. Worth it when the phone's hardware is the whole point.
Android first, iOS later Internal apps for staff and field teams in India, where nearly every device is Android anyway. Nothing, if the plan says so from day one. We structure the code so iOS is an addition, not a rewrite.
No app at all Occasional use, a form a customer fills twice a year, or anything nobody will install. A fast mobile web page wins. We lose the bigger project. You keep the money. We would rather say it now than after the invoice.

How we build

Five steps, and the first one happens on your site, not in our office.

01

We watch the job

A day with the people who will use it. What they carry, where the signal dies, which register they fill at 6pm. Almost every good decision comes from this day.

02

A clickable version first

Before any code, you get something you can tap on your own phone and hand to a technician. Arguments are cheap here and expensive later.

03

Offline is built in, not added

The app stores work on the device and syncs when it can. This is a decision made in week one, because bolting it on afterwards means rewriting the app.

04

Tested on the phones you own

Not on the newest iPhone. On the ₹9,000 Android handsets your team actually carries, with a slow connection and a full storage card.

05

Published under your accounts

Your Google Play and Apple Developer accounts, your signing keys, your repository. If you replace us, the app stays yours and stays on the store.

What is included

The parts of an app project that people forget to ask about.

Offline-first data

Work saves on the device, syncs when there is signal, and resolves conflicts sensibly when two people edited the same job. The app always tells the user what is waiting.

An admin panel for your office

An app without a back office is half a project. You get a web dashboard to see jobs, users, reports and exports, built at the same time as the app.

Store submission handled

Play Console and App Store Connect setup, privacy policy, data safety form, screenshots, listing copy and the review back and forth, which is where most first-time launches lose three weeks.

Yearly platform upkeep

Google Play requires apps to keep targeting a recent Android version or they stop reaching new users, and Apple moves too. We quote maintenance openly instead of leaving it as a surprise.

Crash and usage reporting

Wired in from the first build, so a crash on one model of phone in one state is something we can see, rather than something you hear about in a complaint.

Your accounts, your keys

Signing keys, store accounts, repository and cloud project are created in your name. No agency holding the key that lets your app be updated.

Straight answers

What people ask before they approve an app budget.

How much does it cost to develop a mobile app in India?
A focused business app with one codebase for Android and iOS, an admin panel and offline support typically runs ₹6 to ₹18 lakh, depending on how many screens and integrations it has. Simple single-purpose apps sit below that, and anything with hardware, payments or heavy media sits above. We quote a fixed price against a written scope after we have seen the job, and the quote separates build, store launch and yearly upkeep so you can see each one.
How long does it take to build an app?
Twelve to twenty weeks for a first version that real people use, including the clickable prototype, the build, testing on your own handsets and store approval. We ship a usable version to a small group early rather than disappearing for five months.
Should I build for Android and iOS, or just one?
In India 92.8% of phones run Android and 7.2% run iOS, so for an internal or field app, Android first is usually the honest answer. For a customer-facing app, iOS users are a small share of devices but often a large share of spend, so both is normally right. One codebase gives you both without paying twice.
Will the app work without internet?
Yes, if we design it that way from the start, and for field work we always do. The app stores what the user did on the phone, shows them what is still waiting to sync, and sends it as soon as there is a connection. Adding this later usually means rebuilding the app, which is why it belongs in week one.
Who owns the code and the app store listing?
You do. The repository, the Play Console and App Store accounts, the signing keys and the cloud project are all in your name from day one. There is no handover fee, because there is nothing for us to hand over.
What happens after launch?
Apps need upkeep whether or not you change anything, because Google and Apple move their requirements every year. We offer a maintenance plan that covers platform updates, crash fixes and small changes, quoted separately so you can take it or leave it.
Can you take over an app somebody else built?
Often, yes. We start with a paid review of the code, the accounts and the store listings, and give you a written opinion on whether it is worth continuing or rebuilding. Sometimes the answer is that it should be fixed rather than replaced, and we will say so.

Start here

Tell us what your team does all day. We will tell you whether an app is the answer.

The first conversation is free and comes with no deck. If a spreadsheet and a WhatsApp group would do the job, we will say that instead of quoting.

Office
NX-ONE, T4-A601
Tech Zone IV, Greater Noida
Write to us
Monday to Saturday, 9:30am to 6:30pm IST. Every enquiry gets a human reply within 48 hours.
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